The Complete Guide to Unlawful Carnal Knowledge
For Fantasy Role-Playing Games

Getting To Know A Prostitute (Random Generator)

Overall Prostitutes

Before getting to know a specific prostitute, the prostitute pool should be known. The GM may make adjustments as she/she deems necessary.

To decide the number of prostitutes in a given settlement examine Table 1. Make adjustments based on alignment of the settlement (Table 2). NOTE: Most GMs feel that the number of prostitutes should never exceed 10% of the total population unless the settlements primary function is prostitution. Therefore, adjustments should be made accordingly.

TABLE 1: Number of Prostitutes

Settlement Population # Of Prostitutes
Thorp 20-80 1d6
Hamlet 100-400 1d10
Village, Wych 600-900 1d20
Town 1500-6500 1d100
City 10000-60000 2d100

TABLE 2: Alignment Adjustments To # Of Prostitutes

Lawful divide by 2
Chaotic multiply by 2
Good divide by 2
Evil multiply by 2

Information on prostitutes working under management can be found in the "The House Of Ill Repute" section.

Getting A Feel For The Prostitute

Not all prostitutes are alike. Below are the steps necessary to make a very unique and exciting prostitute.

  1. Choose an appropriate sex for the prostitute. Randomly, there is a 80% of female prostitutes and a 20% of male prostitutes.
  2. Choose an appropriate race in respects to the environment (i.e. area, population, politics, etc.).
  3. Generate ability scores as describe in your RPG system. The prostitutes highest ability should probably be constitution.
  4. Height and weight can be generated randomly using Table 3. Take the appropriate base score and add the die roll modifier.
  5. Roll on Table 4 three times to get hair color, eye color, and complexion.
  6. Age can be generated randomly using Table 5. Take the appropriate base age and add the die roll modifier.
  7. The various measurements of a women can be generated as followed:
    • Roll on Table 6 to get the vital measurement statistic.
    • To find bust size, add the Vital Statistic to the proper Bust modifier (Table 7).
    • To find waist size, add the Vital Statistic to the proper Waist modifier (Table 7).
    • To find hip size, add the Bust to the proper Hips adjustment (Table 7).

    If the woman's height is below 5 feet, then modify bust and hips by -2.

  8. The major measurement of a man is 1d4+5 inches.
  9. With prostitutes can come bad things. Roll on Table 9 to decide if anything bad comes with the prostitute. Then, roll on the appropriate table in the appropriate section of the guide.
  10. With prostitutes can come good things as well. Namely, specialties that the buyer may really like. Roll on Table 10 to decide if anything extra comes with the prostitute. With specialties come additional costs. Adjustments to cost are shown on this table as well. (Cost is calculate next.)
  11. The average cost to hire a prostitute is 1000 SP / number of prostitutes available. Thus, the average cost for a prostitute in a town with 10 prostitutes is 100 SP each.

    Adjustments are made based on inclination. Roll on Table 10 to get inclination with adjustments from Table 11 and Table 12. Add the listed percent of the current cost to the current cost to get the new cost. Inclination is just an attitude that the prostitute has towards the prospective client which affects the price.

    Another adjustment is made based on specialty, which was calculated early (Table 9). Add the listed percent of the current cost to the current cost to get the new cost.

    The last adjustment is made based on the race of the prostitute. Multiple the multiplier from Table 13 to the current cost to get the final cost. (NOTE: This adjustment is mainly for human settlements. An all dwarven settlement would have a higher demand for other creatures then dwarves. Thus, prices for humans would probably be more.)

    Additional costs can manifest itself when patronizing a courtesan. A player might have to spend money on a meal (they got to eat too), alcoholic beverages (no doubt), a room (unless you like doing it in an alley), and medical expenses (you give them a disease, you pay for it).

Now, a nice versatile prostitute has been created, but there still is room for improvement. Keep in mind that some prostitutes are thieves (probably high-level) and should have such abilities. Some could even be fighters with weapon specializations in knives and daggers. There could even be cleric prostitutes who worship some evil deity of lust.

The thing to remember is that a GM can use a prostitute as a very important NPC. Prostitutes usually have information (dirt) on everybody who passes through their beds; not to mention pillow talk info. that shouldn't have been told. A prostitute is more interesting than the old fat tavern keeper with old boring stories. Keep this in mind, before throwing out such an encounter.

TABLE 3: Height And Weight

  Height in Inches Weight In Pounds
Race Base* Modifier Base* Modifier
Dwarf 43/41 1d10 130/105 4d10
Elf 55/50 1d10 90/70 3d10
Gnome 38/36 1d6 72/68 5d4
Half-Elf 60/58 2d6 110/85 3d12
Halfling 32/30 2d8 52/48 5d4
Human 60/59 2d10 140/100 6d10

* Females tend to be lighter and shorter than males. Thus, the base numbers for height and weight are divided into male/female values. Note that the modifier will allow for a broad range in each category.

TABLE 4: Color Stats.

Die Roll Hair Colos Eye Color Complexion
01-13 Brunette Lt. Blue Dusky Olive
14-26 Blond Dk. Green Bronze
27-34 Auburn Hazel Milky White
35-42 Sable Brown Ebony
43-50 Crimson Crimson Lt. Red
51-58 Silver Silver Yellow
59-67 White Lt. Green Brown
68-75 Sky Blue Dk. Blue Golden
76-83 Lt. Green Pink CHOOSE
84-91 Lilac CHOOSE CHOOSE
92-99 Iridescent CHOOSE CHOOSE
00 Bald Each Eye Diff. CHOOSE

TABLE 5: Age

Race Base Modifier
Dwarf 40 5d6
Elf 100 5d6
Gnome 60 3d12
Half-Elf 15 1d6
Halfling 20 3d4
Human 15 1d4

TABLE 6: Vital Measurement Statistic

Die Roll Vital Stat.
01-30 22"
31-50 23"
51-65 24"
66-77 25"
78-82 26"
83-85 27"
86-90 28"
91-94 29"
95-97 30"
98-99 31"
00 32"
* Constitution vs. Modifier
3-8 -2
9-12 0
13-18 +2

TABLE 7: The Measurements

Charisma * Bust Waist Hips
3 0 5-30" +6d6"
4-5 5-8" 2-12" +1d6"
6-8 6-9" 1-4" 0
9-11 7-10" 1-2" 0
12-15 8-11" 0 0
16-17 9-12" 0 -1"
18 10-12" 0 -2"

* Optionally, you may prefer to use Comeliness rather than Charisma since Comeliness is a better representation of beauty.

TABLE 8: Prostitute Extras

Die Roll Extra
01-49 Nothing
50-79 Natural Disease
80-89 Magical Disease
90-99 Insanity
00 Roll Twice

TABLE 9: Specialty

Die Roll Specialty Adjustment
01-49 Nothing 0
50-69 Massage +10%
70-79 Anal Sex +20%
80-89 Oral Sex +40%
90-97 Bondage +60%
98-99 Roll Twice +80%
00 Roll Thrice +100%

TABLE 10: Inclination

Die Roll Inclination Adjustment
01 Loathe +100%
02 Hate +75%
03-04 Dislike +50%
05-06 Aloof +25%
07-08 Sympathetic -30%
09-11 Interested -40%
12-14 Playful -50%
15-16 Capacious -60%
17-18 Fondness -70%
19 Infatuation -80%
20 Passionate -90%

TABLE 11: Disposition Modifier To Inclination

Die Roll Disposition Mod.
01-02 Angry -3
03-04 Jealous -2
05-07 Pensive -1
08-10 Tired 0
11-13 Tender +1
14-15 Excited +2
16-17 Ardent +3
18-19 Erotic +5
20 Obsessed +6

TABLE 12: Charisma Of Client Modifier To Inclination

Charisma Mod.
0-12 0
13-16 +1
17 +2
18 +3

TABLE 13: Racial Multipliers to cost

Race Multiplier
Human 1.0
Elven 5.0
Half-Elven 2.5
Dwarven 3.0
Halfling 4.0
Orchish 0.5
Half-Orchish 0.7
Exotic (Other) 8.0

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Ch34-Random-Prostitute.php -- Revised: January 27, 2021.