The Complete Guide to Unlawful Carnal Knowledge
For Fantasy Role-Playing Games

Spells with zip

All spells are listed for magic-users, but most can be easily adjusted for clerical use and should be changed if need be.

Spell levels are only provide as a measure for the spells in this guide. The spell levels don't represent spell levels of any given RPG system. Compare the power of the spells presented in this guide with the level of spells in your game system and adjust the level accordingly.

Also, some may feel that certain spells are to powerful for the level given. Before making such judgements, a person should examine other spells of the same level and the level above.

Level 0 - Cantrip

Arousal
Delay Orgasm
Know Sexual Preference
Mordenkainen's Lubrication
Mount
Pillow Talk
Sexual Attraction
Slap
Sterility
Tweak/Goose
Unbutton/Unlace
Wet Dream

Level 1

Annihilator's Penis of Power!
Blown Kiss
Change Sexual Preference
Charm Man I
Davenet's Seduction
Divine Sexual Orientation
Don Juan's Irresistible Kiss
Ecstasy
Fascination
Flash
Freudian Thoughts
Fyltar's Pheromonal Force
Impotence
Kiss Of Sleeping
Kiss Of Wounding
Kiss of Charm
Masturbation
PMS
Power Word, Rut
Reverse Sexual Orientation
Revulsion
Seduce Undead
Seduction I Skank

Level 2

Chastity
Constant Orgasm
Contraception
Dance of Charm
Homophobia
Jealously
Kiss Of Weakness
Layla's Good Morning Kiss
Neville's Wandering Hand
Pornographic Glamer
Protection From Intoxication
Sexify/Enhance Comeliness
Sleep Theft
Transfer Charm
Vampiric Kiss
Voyeur

Level 3

Kiss Of Slavery
Kiss of Intoxication
Leomund's Tiny Brothel
Obsession
Prowess
Sacremon's Emperor's New Clothes
Sex Slave
Stanza's Diseased Kiss

Level 4

Angel's Negation
Become Phantasmal Lover
Bybig's Bitch Slap
Layla's Morning After Kiss
Layla's Seductive Impersonation
Layla's Sexy Kiss of Insanity
Lovesickness
Power Word, Strip
Stanza's Certain Kiss of Disease
Stanza's Enchanted Kiss of Disease

Level 5

Embarrassing Fetish
Layla's Beautification
Reverse Gender Orientation
Stanza's Certain Enchanted Kiss...

Level 6

Conjure Succubus/Incubus
Prismatic Dildo
Sex Change

Level 7

Impregnate
Layla's Seductive Shapechange

Level 8

Kiss Of The Nereid
Power Word, Castrate

Level 9

Heartbreaker
Kiss Of Death
Stanza's Kiss of Immortal Despair
Summon Cissaldan

Arousal (Enchantment) Reversible
Level: Cantrip
Range: Touch
Components: V, S, M
Duration: 1 turn + 1 round/level
Casting Time: 1
Area of Effect: creature touched
Save: Neg.
This spell creates a state of extreme horniness in the affected creature, including both biological and physiological effects, although said horniness is not directed towards anyone or anything in particular. The reverse of this spell, Disinterest, completely snuffs out any lust the recipient might be feeling. The material component for this spell is a sprig of mistletoe.

Contraception (Abjuration)
Level: Cantrip
Range: Touch
Components: S, M
Duration: Instantaneous
Casting Time: 1
Area of Effect: 1 person
Save: None
An alternative to the Sterility Cantrip for GMs that don't like 100% protection. This cantrip significantly decreases the probability of fertilization following coitus. This cantrip is cast after sexual activity. In some cases this may not be Lawful, and in some may not be considered Good. The cantrip is also not entirely perfect, offering only 95% certainty, according to the following table:

Roll % Result
01-95 no fertilization
96 no fertilization anyway
97 one zygote
98 two zygotes (possibly identical)
99 1d6 zygotes
00 both partners pregnant (magic gone awry)

The material component for this spell is a red cape or a red riding hood.

Delay Orgasm (All Schools)
Level: Cantrip
Range: 10 yards
Components: V, S
Duration: 1 round/level
Casting Time: 1
Area of Effect: 1 creature
Save: Neg.
This cantrip delays any orgasm by 1 round per level of the caster. Thus, if the TTC indicates an orgasm, it doesn't go into effect until +1 round/level.

Know Sexual Preference (Divination) Reversible
Level: Cantrip
Range: 10 yards
Components: V, S
Duration: 1 round/level
Casting Time: 1
Area of Effect: 1 creature per 2 rounds
Save: Neg.
This cantrip enables the wizard to read the aura of a creature. The caster must remain stationary and concentrate on the subject for two full rounds. A creature is allowed a save vs. spell and, if successful, the caster learns nothing about the particular creature from the casting. Certain magical devices negate this cantrip.
The reverse, undetectable sexual alignment, conceals the sexual preference of a creature for 24 hours - even from a know sexual preference cantrip.

Mordenkainen's Lubrication (Conjuration)
Level: Cantrip
Range: 1 feet
Components: V, S
Duration: 10 minutes/level
Casting Time: 1
Area of Effect: 10" X 3" (rumor has it that Mordenkainen needed this large amount of coverage)
Save: None
This cantrip covers an organic surface with a slippery layer of a greasy nature.

Mount (Conjuration/Summoning)
Level: Cantrip
Range: 10 yards
Components: V, S
Duration: 2 hours/level
Casting Time: 1 turn
Area of Effect: 1 mount
Save: None
By means of this cantrip, the caster conjures a very attractive person of the opposite sex to serve him/her. The person serves willingly and well, but at the expiration of the cantrip duration it disappears, returning to its own place. The mount does not come with any gear or clothes. The mount can't do anything but perform basic sexual acts.
This cantrip was created by conjurer apprentices to practice their art. It is only a cantrip because the conjured being, only serves one purpose (a fun purpose, but not a practical purpose).

Pillow Talk (Alteration)
Level: Cantrip
Range: 10 feet
Components: V, S
Duration: 1 turn/level
Casting Time: 1
Area of Effect: 1 pillow
Save: None
When this cantrip is cast, the wizard imbues the chosen pillow with an enchanted mouth. The mouthed pillow will only speak about sexual topics. The wizard has the option at cast time to decide the level of vargarity. The level varies from perverse smut to intellectual discussions on sexual techniques.

Slap (All Schools)
Level: Cantrip
Range: 10 feet
Components: V, S
Duration: Instantaneous
Casting Time: 1
Area of Effect: 1 person
Save: Neg.
Explanation: The victim of this spell feels a forceful slap across the cheek. Creatures must save vs. spell or be distracted for one segment, dazed by the blow (lose concentration of spells, etc.)

Sterility (All Schools)
Level: Cantrip
Range: 10 feet
Components: V, S
Duration: 30 minutes/level
Casting Time: 1
Area of Effect: 1 person
Save: None
This cantrip is the mages' form of birth control. It is 100% accurate and can be performed on anybody who consents to it prior to sexual activity. Clerics have high level spells to accomplish this, but only mages have such a simplistic form of birth control.

Sexual Attraction (All Schools) Reversible
Level: Cantrip
Range: 10 feet
Components: V, S
Duration: 30 minutes/level
Casting Time: 1
Area of Effect: 1 person
Save: None
This cantrip causes the recipient to gain a +1 modifier for every three levels of the mage to charisma with respect to having sex. Thus, this spell won't effect any other aspects of charisma; only sex.
Most mages cast the cantrip on his/her partner, so the partner is more desirable thus making it easier for the mage to perform.
The reverse of this cantrip is Sexual Disgust. The modifier is -1 for every three levels of the mage rather than +1.

Tweak/Goose (All Schools)
Level: Cantrip
Range: 10 feet
Components: V, S
Duration: Instantaneous
Casting Time: 1
Area of Effect: 1 person
Save: Special
This cantrip causes the victim to feel the sensation of being "tweaked" or "goosed" as if by an unseen forefinger and thumb. The portion of the body being tweaked must be seen by the caster and be uncovered by armor. Victim's who are spellcasters must either save vs. spell or make an Intelligence check to avoid losing concentration.
Other intelligent, small, and medium sized creatures must make same save/check or be distracted for one segment. The caster must make a tweaking motion with his hand in order to affect the spell.

Unbutton/Untie (Alteration) Reversible
Level: Cantrip
Range: 10 feet
Components: V, S
Duration: Instant
Casting Time: 1
Area of Effect: One object
Save: None
By means of this cantrip, the caster can magically cause the object of the magic - thread, string, cord, rope, button - to untie or unbutton itself. The reverse ties or buttons the object.
A stronger spell in the works is Power Word: Disrobe.

Wet Dream (Invocation/Illusion)
Level: Cantrip
Range: Special
Components: V, M
Duration: Special
Casting Time: 1 round
Area of Effect: One person
Save: None
This cantrip consists of a whispered word to another individual, who will not hear or understand the word, and who will experience a dream erotic enough to produce orgasm the next time that person falls asleep. The material component is a feather tinged with blood.

Annihilator's Penis of Power! (Evocation)
Level: 1
Range: 18" or less (usually much less for many spell-casters)
Components: V, S
Duration: till the mage is done
Casting Time: 1
Area of Effect: obvious
Save: Special
With this spell the caster (male) empowers his penis with a steel-hard covering able to withstand any Bobbit attack or penis-puncturing device. Also, it is powerful enough to rupture most chastity belts, magic ones get a save at -4. It is also a benefit for those who suffer impotence, and has been rumored to assist in preventing sexually-transmitted diseases and pre-mature ejaculation! A spell to truly share with friends!
Don't ask what the somatic gestures are.

Blown Kiss (Enchantment/Charm)
Level: 1
Range: 12 feet
Components: S
Duration: --
Casting Time: 1
Area of Effect: --
Save: --
This spell enhances a kissing spell by allowing its range to become long range instead of by touch. This spell must be cast 1 round prior to the kissing spell. Any kissing spell may be used in conjunction with this spell. Note that this allows the caster to blow a kiss to those that may not desire one. Thus, the problems with physical contact during combat and such have been eliminated.

Change Sexual Preference (Enchantment/Charm)
Level: 1
Range: 120 yards
Components: V, S
Duration: Special
Casting Time: 1
Area of Effect: 1 person
Save: Neg.

This spell affects any single person it is cast upon. The term person includes any bipedal human, demihuman, or humanoid of man-size or smaller, such as dwarves, elves, gnolls, halflings, kobolds, and others.

The person receives a save vs. spell to avoid the effect, with any adjustment due to Wisdom. If the person receives damage from the caster's group in the same round the spell is cast, an additional bonus of +1 per hit point of damage received is added to the victim's save.

If the spell recipient fails his save, his sexual preference is changed to the opposite. Thus a man who liked women would now prefer other men.

The duration of the spell is a function of the charmed person's Intelligence and is tied to the save. The spell may be broken if a successful save is rolled, and this save is checked on a periodic basis, according to the creature's Intelligence (see following table).

Intelligence Score Time Between Checks
3 or less 3 months
4 to 6 2 months
7 to 9 1 month
10 to 12 3 weeks
13 to 14 2 weeks
15 to 16 1 week
17 3 days
18 2 days
19 or more 1 day

The GM must make sure that the spell recipient adheres to the effects of the spell, but it isn't necessary to go into detail.

Charm Man I (Enchantment/Charm)
Level: 1
Range: 16 feet radius
Components: V, S
Duration: 1d4+1 turns
Casting Time: 1
Area of Effect: 1d4+4 men of 3 HD/level or lower
Save: see below

This spell is used by witches and houris, but other clever mages should be able to adjust the spell for their needs. A witch must have a Charisma score of at least 11 to cast this spell.

It affects victims the same as a charm person spell. If there is a leader with a group of men, he may dispel the charm if his charisma plus a roll of 1d8 is six points or more higher than the witch's charisma. If the spell is not dispelled by a leader, each man within the area of effect must attempt a save vs. spells. A successful save negates the effect of the spell for that man only. If there are more men within range than a maximum number who can be affected, the spell is directed against the lower-level men first. The spell won't work on any man who has taken damage from any other action of the same witch during the current encounter.

There are four level variations of this spell (Charm Man II at third level, Charm Man III at fifth level). They are listed here instead of throughout the guide for convenience. The spells and the difference in duration and area of effect are as followed:

Charm Man II 1d6+4 turns 1d6+6 men of 4 HD/level or lower
Charm Man III 1d8+4 turns 1d8+8 men of 5 HD/level or lower
Charm Man IV 1d10+4 turns 1d10+10 men of 6 HD/level or lower
Charm Man V 1d12+4 turns 1d12+12 men of 8 HD/level or lower

Davenet's Seduction (Enchantment/Charm)
Level: 1
Range: Special
Components: V, S, M
Duration: Permanent or until dispelled
Casting Time: 1 hour
Area of Effect: One person
Save: see below

The spellcaster may affect one individual of the opposite sexual orientation to become enamored with the spellcaster and willingly subject to all of his/her commands. That the victim has been seduced (magically or otherwise) will be readily apparent to those who make a successful wisdom check. In order to cast the spell, the spellcaster must extract a personal item of the victim's, and then cast the spell onto the item in solitude. When the item is given back to the victim and recognized, the spell is complete.

The victim is allowed a special save on a d20 based on intelligence. The roll is modified by adding the victim's wisdom and subtracting the spellcaster's apparent charisma (OPTIONAL: comeliness). The spell is effective until dispelled.

While under the enchantment, the victim will take as gospel everything the spellcaster says, and will strive to protect and defend the spellcaster at all times. If the spell is broken by another magic or by the will of the enchanter, however, the victim will remember everything and know that magic was involved.

Divine Sexual Orientation (Divination) Reversible
Level: 1
Range: 10 yards
Components: S, M
Duration: Special
Casting Time: 1
Area of Effect: One creature
Save: None

This spell reveals the hetero- or homo-sexuality of a given creature of a species with two genders. The material component is a clear, colorless gem, which changes colors as follows:

red totally heterosexual
orange strongly heterosexual
yellow bisexual leaning towards hetero-
green 50/50 bisexual
blue bisexual leaning towards homo-
violet strongly homosexual
ultraviolet totally homosexual

* Sage's note: This is simply the Kinsey scale of sexuality.

In normal daylight, of course, ultraviolet will not show clearly, and will appear to anyone without infravision as lavender. The creature being scried must be alive and visible to the caster. The method of sight -infravision, scrying, clairvoyance, etc. - does not matter. Portraits, illusions, or statues, however, will not suffice. The gem will remain white, indicating spell failure, if the creature is asexual, its attractions are completely unrelated to gender, or is magically protected, as by the reverse spell, Hide Sexual Orientation, which conceals sexual orientation from magical or psionic detection for 24 hours.

Sage's note: although psionics are still a young and arcane discipline in the Realms, it has been demonstrated that the psionic science of Aura Sight can reveal sexual orientation, especially when the subject has expended a great deal of psychic energy on sex or sexuality.

Don Juan's Irresistible Kiss (Enchantment/Charm)
Level: 1
Range: Touch
Components: S
Duration: Special
Casting Time: 1
Area of Effect: One creature
Save: None

When a wizard casts this spell, he/she must kiss the intended victim and the victim must be able to receive a kiss (i.e. not in combat). The mage is in control and can decided how long to kiss. After the kiss, both the mage and the victim are stunned for 1 segment per round of kissing.

Ecstasy (Enchantment/Charm)
Level: 1
Range: 5 yards
Components: V, S
Duration: 1 round + 1 round/level
Casting Time: 1
Area of Effect: 1 person
Save: Neg.

The gestures of the wizard, along with his erotic incantations causes the person to go into an enjoyable, screaming, orgasmatic, erotic fit. The term person includes any bipedal human, demihuman, or humanoid of giant-size or smaller, such as dwarves, elves, gnolls, halflings, kobolds, and others.

The person receives a save vs. spell to avoid the effect, with any adjustment to Wisdom. If the person fails the save, he/she loses all dexterity bonuses to armor class. Also, he/she cannot move from his/her current location. He/she cannot cast spells, attack, use items, etc. Basically, the character is caught up in a real pleasurable experience and can't function properly.

Fascination (Enchantment/Charm)
Level: 1
Range: 12 feet
Components: V, S, M
Duration: 20 turns
Casting Time: 1
Area of Effect: One person
Save: Neg.

The affecting person will be unable to do anything at all except follow the mage wherever she/he goes, unable to take his/her eyes off her/him. If attacked, the affected will try to beat off any opponents, including his own comrades, in a berserk fury (+1 to hit, -1 to AC) in order to continue moving towards the mage.

Flash (Enchantment)
Level: 1
Range: 10 yards/level
Components: V, S
Duration: 1 round/level
Casting Time: 1
Area of Effect: 1 creature per level of the caster
Save: 1/2 duration
In casting this spell, the mage must expose a body part (knee, thigh, shoulder, or something more sensitive, as the caster desires) and call out something appropriate. It will only affect members of the opposite sex or homosexuals. It will cause all creatures affected to be stunned by the incredible attractiveness of the body part they have just seen exposed.

Freudian Thoughts (Invocation/Illusion)
Level: 1
Range: Within hearing range of the subject
Components: V, M
Duration: 1 turn/level
Casting Time: 1
Area of Effect: One person
Save: None
Sage's Note: This is a great role-playing vehicle for some players if their characters get this spell cast on them. It could be real fun having a pervert for a character.
A person subject to this spell begins consciously and subconsciously to interpret everything in sexual terms. For example, the subject would perceive a sword attack not only as melee but also as an attempted rape by a male, and would experience eating a taco as... well, you get the idea.
The material component is the caster's holy symbol, and the verbal component is a lewd innuendo.

Fyltar's Pheromonal Force (Illusion/Phantasm)
Level: 1
Range: 10 yards
Components: S, M
Duration: 1 round/level
Casting Time: 1
Area of Effect: 10 yards
Save: Neg.
This spell functions as the Arousal cantrip (see above) with two minor adjustments. First, creatures which cannot smell are automatically unaffected. Secondly, it raises the morale of all affected creatures by 1d4. The material component is a rose petal, crushed during casting.

Impotence (Enchantment/Charm)
Level: 1
Range: 5 yards
Components: V, S, M
Duration: 10 rounds/level
Casting Time: 1
Area of Effect: One creature
Save: Neg.
This spell enables the spell caster to render one creature, himself or otherwise, impotent (incapable of sexual intercourse). The material component is a bucket of cold water. The incantation consists of a specific personality (such as "Baba Yaga") who might be unappealing to the creature. The save is actually a check on the disgust the personality generates in the creature. If the creature finds the person repulsive, he fails the save.
Optional Effect: During the period of impotence, the creature will attack at -2 and make morale and saves at -2. Wisdom, Constitution, and Charisma scores will be lowered by 1-3 points each for the duration of the spell. Also, during this time the creature will feel downright miserable.

Kiss of Charm (Enchantment/Charm)
Level: 1
Range: Touch
Components: S
Duration: Special
Casting Time: 1
Area of Effect: One person
Save: Neg.
This subtle spell works like a charm person spell, except that the target must be male and that the caster must be female and kiss her target. The target saves at -2. Otherwise this spell acts just like a charm person spell.

Kiss Of Sleeping (Enchantment/Charm) Reversible
Level: 1
Range: Touch
Components: S
Duration: 10/level
Casting Time: 1
Area of Effect: One creature
Save: None
When a wizard casts this spell, he/she must kiss the intended victim and the victim must be able to receive a kiss (i.e. not in combat). After the kiss, the victim goes into a deep comatose slumber.
Slapping or wounding awakens the affected creature but normal noise does not. Awakening requires one entire round.
The reverse of this spell is Kiss Of Awakening which will awaken a person who is magically asleep.

Kiss Of Wounding (Conjuration/Summoning)
Level: 1
Range: Touch
Components: S
Duration: Instantaneous
Casting Time: 1
Area of Effect: One creature
Save: 1/2
When a wizard casts this spell, he/she must kiss the intended victim and the victim must be able to receive a kiss (i.e. not in combat). This kiss causes the victim to suffer 1d3 hit points of damage, plus 3 points for each level of experience of the spellcaster, to a maximum of 1d3+20 points. Those successfully saving vs. spell receive half damage.

Masturbation (Enchantment)
Level: 1
Range: 10 yards
Components: S, M
Duration: 1 round/level
Casting Time: 1
Area of Effect: One creature
Save: Neg.
This spell causes the horniness of Arousal with the added irresistible urge to masturbate with any and all external sexual organs. This spell functions like a combination of an Arousal cantrip with a command to "masturbate!" If no appendages are free for this purpose, the subject will rub the sexual organs against any nearby functional object. The material component is two pieces of cloth, rubbed quickly against one another.

Power Word, Rut (Conjuration/Summoning)
Level: 1
Range: 5 yards/two level
Components: V
Duration: 1 hour/level
Casting Time: 1
Area of Effect: One male mammal
Save: None
When this spell is cast, the recipient gains a condition of sexual excitement and productive activity. This reflects in the recipient as a gain a +2 modifier for every three levels of the mage to dexterity with respect to having sex. Thus, this spell won't effect any other aspects of dexterity; only sex. Also due to his hyper state, the recipient gains a +1 to hit. Furthermore, two points of intelligence and one point of wisdom is lost; and one point of charisma is gained. These bonuses end when the spell ends.

PMS (Conjuration) Reversible
Level: 1
Range: 10 yards
Components: V, S, M
Duration: 1 round/level
Casting Time: 1
Area of Effect: one creature
Save: 1/2
PMS causes the subject to experience an unceasing, agonizing, dull throbbing pain throughout the groin and lower abdomen, as though all the muscles in that area were clenched like a vise. THAC0 and all saves are treated as if the subject were one level lower (a 0th-level or 1st-level character automatically misses or fails), and Constitution and Charisma are reduced by 1 for the duration of the spell. A successful save results in a nagging headache reducing Constitution and Charisma by 1 for the duration of the spell.

Reverse Sexual Orientation (Alteration)
Level: 1
Range: 10 yards
Components: V, S, M
Duration: Special; Permanent, with save once/day
Casting Time: 1
Area of Effect: One creature
Save: Special; see below
This spell temporarily converts a creature's sexual orientation from hetero- to homo-sexual, or vice versa. A bisexual who favors one gender will now favor the other, and a bisexual equally disposed towards both genders will be unaffected. Asexual creatures or creatures of species with more than two genders will be affected, if at all, by GM's discretion.
There is no save per se against this spell. Rather, upon first experiencing sexual attraction in the altered way, or upon first questioning one's unexpected lack of accustomed sexual attraction, the subject, if strenuously disapproving, is allowed a Constitution check at -4. A successful Constitution check will experience a strong but repressive erotic attraction towards a single individual for 1 round/level of the spellcaster, after which the effects permanently vanish. A new Constitution check may be made once per day, but with a cumulative penalty of -1 per day. A check of 1 always succeeds.
The material component is a concave lump of clay which the caster re-molds into a convex lump.

Revulsion (Enchantment) Reversible
Level: 1
Range: Touch
Components: V, S, M
Duration: 1 turn + 1 round/level
Casting Time: 1
Area of Effect: creature touched
Save: Neg.
Successful casting of the Revulsion spell leaves the recipient disgusted to the point of nausea at any prospect of engaging in sexual activities of any kind, no matter how minor. The reverse of this spell, Indifference, eliminates any negative thoughts or feelings the recipient may have and replaces them with utter indifference. The material component of this spell is a leech or the eye of a tuna.

Seduce Undead (Necromancy)
Level: 1
Range: 10 yards
Components: V, S, M
Duration: 24 hours
Casting Time: 1
Area of Effect: 1 undead + (1 undead / every 2 levels above 9th of the caster)
Save: None
This spell creates a standing order with one (or more) undead to engage in sexual behavior of the caster's choice with the caster. The undead will make no effort to harm the caster, although disease from a zombie's touch or mummy rot, for example, may (un)naturally occur. Each orgasm achieved by the caster causes 1d6 damage to the undead. The material component is a drop of semen mixed with menstrual blood.

Seduction I (Enchantment/Charm)
Level: 1
Range: 6 feet
Components: V, S
Duration: 2 turns or until dispelled
Casting Time: 1
Area of Effect: One person (4 HD/levels or less)
Save: see below
This spell is used by witches (some warlocks have customized it for their use). This spell causes the affected person to cast aside all weapons, armor, and clothing, in an attempt to seduce the witch, leaving the victim virtually defenseless against attacks from the witch or any other character or creature. Immediately after the spell wears off or is dispelled, the victim can retrieve one of his dropped weapons on a roll of 11 or more on 1d20. If the roll is 16 or more, the victim may also retrieve a shield or helmet. Rolls may be repeated each round until successful, as long as the victim stays within grasping range of the weapon or other object to be recovered.
Saves are a straight throw versus spells, modified by Wisdom only (no magical protection device apply). Furthermore, the victim saves at -1 for every two points of Charisma of the caster above 12, rounded up (i.e. -1 at charisma 13 or 14, -2 at 15 or 16, -3 at 17 or 18). This save gives characters or creatures with a decent Wisdom a better chance of save vs. spells, tones the power down a bit, and makes the calculation of saves much easier than the original method that appears below.
Alternative Save: The save for this spell is computed by adding the seduction spell level (1 through 8) to the charisma score of the witch and subtracting the wisdom score of the intended victim. The resulting number is used as a modifier (plus or minus) to a roll of 1d20. The adjusted die roll must be equal to or greater than a certain number, depending on the class of the intended victim, for the save to be successful. Fighters need a 13 to save, rogues need a 12, mages need a 9, and clerics need a 8.
There are seven level variations of this spell (Seduction II at second level, Seduction III at third level). They are listed here instead of throughout the guide for convenience. The spells and the difference in area of effect are as followed:

Seduction II One person (6 HD/levels or less)
Seduction III One person (8 HD/levels or less)
Seduction IV One person (10 HD/levels or less)
Seduction V One person (12 HD/levels or less)
Seduction VI One person (14 HD/levels or less)
Seduction VII One person (16 HD/levels or less)
Seduction VIII One person (18 HD/levels or less)

Skank (Enchantment/Charm)
Level: 1
Range: Touch
Components: V, S
Duration: 5 rounds/level
Casting Time: 1
Area of Effect: Creature touched
Save: Neg.
This spell turns an innocent, sweet person into a wild and crazy nymphomaniac. The affected person will be struck by the nymphomania insanity for the duration of the spell.
This spell is very popular with apprentices at school who like to cast it on snaughty, preppy girls.

Chastity (Abjuration) Reversible
Level: 2
Range: Touch
Components: S, M
Duration: 1 turn/level
Casting Time: 2
Area of Effect: Creature touched
Save: Neg.
This spell compels the affected creature to abstain completely from any and all forms of sexual activity, including looking appreciatively but with sexual undertones, going to whatever lengths necessary to avoid anything which might lead to lust. The reverse, Promiscuity, compels the subjects to attempt to engage in their most preferred sexual activities as much and as quickly as possible. The material component of this spell is a small silver key.

Constant Orgasm (Evocation)
Level: 2
Range: Touch
Components: S
Duration: 1 turn + 1 round/level
Casting Time: 2
Area of Effect: One creature
Save: 1/2
This spell causes the recipient to begin to orgasm, repeatedly, and with great enjoyment, until the subject's body is no longer capable of sustaining orgasm. The duration is based on level, but medically speaking, it could end when the body collapses from exhaustion, or (for males) when the body can produce no more seminal fluid. The GM may wish to add possible negative modifiers for combat, movement, etc. because of the victim's excited state. A successful save results in a single orgasm of normal duration.

Dance of Charm (Enchantment/Charm)
Level: 2
Range: 10 yards
Components: S, M
Duration: Special
Casting Time: Variable
Area of Effect: One person
Save: Neg.

This spell charms one person of the opposite sex selected by the caster. It is subtle, and its casting cannot be detected before it is completed. The caster dances a seductive dance and disrobes while doing so. For every round he/she dances, a -1 penalty is imposed on the save.

Homophobia (Abjuration) Convertible
Level: 2
Range: 20 yards
Components: V, S, M
Duration: 1 turn + 1 round/level
Casting Time: 3
Area of Effect: One person
Save: Neg.

Homophobia causes a person, regardless of orientation, to become angry and nauseous at the concept or sight of any person or behavior which might be construed as homosexual. The subject will attempt to evade and void any such thing and, if evasion proves impossible, hostile and even violent.

Homosexuals affected by this spell will be constantly ill at ease. The converse spell, Heterophobia, has exactly the same effects, except that the aversion is towards heterosexuals and heterosexuality. The material component is a lump of moldy cheese shaped like a triangle (or a square, for the converse).

Jealousy (Alteration)
Level: 2
Range: 6 feet
Components: V, S
Duration: 2 turns + 1 turn/level
Casting Time: 2
Area of Effect: 1-6 persons
Save: Neg.

The affected people will become jealous of each other to the extent that they will ignore the mage or any other source of danger present and quarrel amongst themselves. There is a chance equal to the mage's intelligence of such an argument leading to blows and, if it does, there is an additional chance equal to the mage's intelligence of the fight being to the death. If the fight is not to the death, then the combatants will come out of the spell when hit.

Layla's Good Morning Kiss (Enchantment/Charm)
Level: 2
Range: Touch
Components: S
Duration: Instantaneous
Casting Time: 1
Area of Effect: One creature
Save: None

This spell wakes up a normally sleeping creature and causes it to be favourably disposed toward the caster for 1d6 turns. It also removes any natural hangovers.

Kiss Of Weakness (Conjuration/Summoning)
Level: 2
Range: Touch
Components: V, S
Duration: Special
Casting Time: 1
Area of Effect: One person
Save: None

When a wizard casts this spell, he/she must kiss the intended victim and the victim must be able to receive a kiss (i.e. not in combat). This kiss causes the victim to lose 2d4 points of Strength for 24 hours. After receiving such a kiss, the victim will be completely helpless for 1d10 turns.

Neville's Wandering Hand (Enchantment)
Level: 2
Range: 20 yards
Components: V, S, M
Duration: 1 round/level
Casting Time: 2
Area of Effect: One creature
Save: Neg.

Neville's Wandering Hand is named not after its inventor, but its first victim: Neville, high priest of Torm, who suddenly found himself unable to keep from groping and otherwise feeling up the young nubile acolyte he was initiating into the order. (We hear that his latest missionary assignment to the Icewind Dale is going nicely.) The material component is a leaf of poison ivy.

Protection From Intoxication (Abjuration)
Level: 2
Range: Touch
Components: V, S
Duration: 1 hour/level
Casting Time: 1
Area of Effect: One person
Save: None

This spell causes the recipient to be immune to the effects of any kind of alcohol. It also grants immunity to the Houri spell Kiss of Intoxication.

Pornographic Glamer (Illusion/Phantasm)
Level: 2
Range: Special
Components: V, S, M
Duration: 1 turn/level
Casting Time: 2
Area of Effect: Within a 10'x10' vertical square
Save: Neg.

This spell creates a very convincing, erotic illusion with the phantasmal effect of an Arousal cantrip nobody who would ordinarily be sexually excited by engaging in the behavior or by the objects or people being viewed. The illusion includes visual and auditory effects only.

Sexify/Enhance Comeliness (Alteration)
Level: 2
Range: Touch
Components: V, S, M
Duration: Special
Casting Time: 2
Area of Effect: One person
Save: None

The recipient of this spell undergoes a transformation in appearance to become more sexually attractive to members of the opposite gender no matter what the recipient's initial comeliness. Looks, smell, smoothness, and even taste of the outer skin are all effected. The recipient's comeliness is effected as follows:

Caster's
Level
Comeliness Duration
01 14 10 minutes
02 15 20 minutes
03 16 30 minutes
04 17 1 hour
05 18 2 hours
06 19 4 hours
07 20 8 hours
08 21 16 hours
09 22 1 day
10 23 2 days
11 24 4 days
12 25 8 days
13 26 16 days
14 27 32 days
15 28 64 days
16 29 128 days
17+ 30 256 days

Note that if two mages cast the spell on a person simultaneously, then their levels may be added together to effect a stronger magic. Further, this spell has the effect of negating any curse magic which degrades the recipient's natural beauty.

The material component of this spell is a cosmetic and perfume kit magically prepared by a thaumaturger.

Sleep Theft (Alteration/Necromantic)
Level: 2
Range: Touch
Components: S
Duration: Special
Casting Time: Special
Area of Effect: Special
Save: None

This spell allows the caster to steal sleeping time from their sexual partner. The caster makes love with a person, and once that person's climaxes he/she falls asleep for one hour per caster level, to a maximum of 12 hours. The caster is refreshed just as if she had slept for that length of time.

Transfer Charm (Enchantment/Alteration)
Level: 2
Range: 10 feet
Components: V, S
Duration: as for the spell transferred
Casting Time: 1
Area of Effect: One person
Save: None

This spell allows a caster of higher level to subvert previous magical charms to his own purposes. For example: Erin, a second level mage casts Charm Person on a Bryce, who becomes charmed. Anna, a third level mage casts Transfer Charm onto Bryce, whereupon Bryce becomes Charmed to Anna. However, Deneira, another third level mage, cannot Transfer the charm to herself, as she is not higher level than Anna.

Vampiric Kiss (Necromancy)
Level: 2
Range: Touch
Components: S
Duration: 1 round/level
Casting Time: 1
Area of Effect: One creature
Save: None

When a wizard casts this spell, he/she must kiss the intended victim on the neck and the victim must be able to receive a kiss (i.e. not in combat). After the kiss, the victim will lose 2 hit points per round. The caster will receive one of those hit points per round if he/she is not at maximum hit points already.

Voyeur (Alteration)
Level: 2
Range: 20 feet
Components: V, S, M
Duration: 2 rounds/level
Casting Time: 2
Area of Effect: One person
Save: None

A voyeur is a person who derives sexual gratification from observing the sex organs especially in secret. Thus, this spell allows the wizard to see through a person's clothing and examine sexual organs. Of course the gratification part must be achieved solely by the mage. The material component of the spell is a small piece of cloth and a small piece of glass.

Kiss of Intoxication (Enchantment/Charm)
Level: 3
Range: Touch
Components: S
Duration: 1 turn/level of the caster
Casting Time: 1
Area of Effect: One person
Save: None

This spell causes the victim to become completely drunk. He/she enters a state of great intoxication.

Kiss Of Slavery (Enchantment/Charm)
Level: 3
Range: Touch
Components: S
Duration: Special
Casting Time: 1
Area of Effect: One person
Save: None

When a wizard casts this spell, he/she must kiss the intended victim and the victim must be able to receive a kiss (i.e. not in combat). This is actually a Charm Person spell with no save. Checks to break such a charm are made after twice the normal duration. The victim of this spell will obey any order unquestioningly.

Leomund's Tiny Brothel (Alteration)
Level: 3
Range: 0
Components: V, S, M
Duration: 5 hours + 1 hour/level
Casting Time: 3
Area of Effect: 15-foot-diameter sphere
Save: None

When this spell is cast, the wizard creates an unmoving, opaque, sound-proof field of any desired color around his person. Up to 7 other man-sized creatures can fit into the field with its creator, and these can freely pass into and out of the brothel without harming it, but if the spellcaster removes himself from it, the spell dissipate.

The temperature inside the hut is a cool 60 degrees Fahrenheit, if the exterior temperature is between 0 and 100 degrees. An exterior temperature below 0 and above 100 lowers or raises, respectively, the interior temperature on a 1 degree-for-1 degree basis. The tiny brothel also provides protection against the elements, such as rain, dust, sandstorms, and the like. The hut can withstand any wind of less than hurricane force without being harmed, but wind force greater than that destroys it.

The interior of the hut is a hemisphere; the spellcaster can illuminate it dimly upon command, or extinguish the light as desired. The floor of the hut is soft and springy. Nice big cushy pillows are also in the brothel. The spellcaster can cause the brothel play soft romantic music upon command. Note that although the force field is opaque from the outside, it is transparent from within. Missiles, weapons, and most spell effects can pass through the hut without affecting it, although the occupants cannot be seen from outside the hut. The hut can be dispelled.

The material component for this spell is a small crystal bead that shatters when the spell duration expires or the brothel is dispelled, the hair of a prostitute, and a feather (duck feathers work best).

Obsession (Enchantment)
Level: 3
Range: Touch
Components: V, S, M
Duration: 1 turn + 1 round/level
Casting Time: 3
Area of Effect: Person touched
Save: Neg.

A person under the effect of Obsession is overwhelmed by the erotic desire for some animate creature chosen by the spellcaster. A "crush" does not begin to describe the effect. The creature must be such that the affected person might feel some attraction towards it under normal circumstances, and the affected person will not act contrary to alignment or personal ethic. The material component is a crushed walnut.

Prowess (Alteration) Reversible
Level: 3
Range: Touch
Components: S, M
Duration: 24 hours
Casting Time: 3
Area of Effect: One creature
Save: None (None for reverse as well)

This spell impressively enhances the size, shape, technique, stamina, and eroticism of the affected creature with respect to organs and matters sexual. Affected creatures are treated as having a Charisma of 18 by anyone they cruise or flirt with, they become stunningly well- endowed, and they are capable of engaging in extremely hot sex without rest (bonus of +level X 1d4) to all sexual rolls.

The reverse, Impotence, makes the subject flirt like a clod, dance like an orc, and seduce like a used-chariot salesman. The subject will experience appropriate withering, shrinking, and sagging, and will be unable to achieve erection or lubrication. Affected creatures are treated as having a Charisma of 3 by anyone they cruise or flirt with. Orgasm is either impossible or else premature and highly unsatisfying.

The material component is a leaf of mint.

Sacremon's Emperor's New Clothes (Illusion/Phantasm)
Level: 3
Range: 5 yards/level
Components: V, S
Duration: 2 rds/level
Casting Time: 3
Area of Effect: One person
Save: Neg.

This spell, devised by my gnome illusionist primarily as a good prank spell, causes all of the target's clothing and bodily possessions to become invisible, but not the target itself. The target sees his or her clothes as they normally are. Swords in scabbards are considered bodily possessions, but not if in hand. Any clothes put on after the spell is cast do not become invisible. Invisible items remain so until the for the duration of the spell or dispelled.

Sex Slave (Enchantment/Charm)
Level: 3
Range: 10 yards
Components: V, S
Duration: 1 day/level
Casting Time: 3
Area of Effect: One creature
Save: Neg.

This very powerful spell reduces a living, intelligent person into a lascivious, nymphomaniac sex slave whose only interest is bringing the caster to orgasm after creative orgasm. Once the spell has transpired, the former slave remembers everything that has happened. However, the subject while enslaved will not only not object but will enthusiastically agree with every sexual suggestion made short of death. This spell is unequivocally evil.

Stanza's Diseased Kiss (Necromancy)
Level: 3
Range: Touch
Components: S
Duration: Permanent until cured
Casting Time: 1
Area of Effect: One person
Save: Neg.

This spell causes one randomly chosen normal sexual disease in the victim.

Angel's Negation (Enchantment/Abjuration)
Level: 4
Range: Touch
Components: S
Duration: Permanent
Casting Time: 1
Area of Effect: One person
Save: None

This spell instantly negates the obsessive-compulsive behaviour caused by a Seducer, and renders the recipient immune to the non-magical charms of that Seducer.

Become Phantasmal Lover (Illusion/Phantasm)
Level: 4
Range: 5 yards /level
Components: V, S, M
Duration: Until the next morning
Casting Time: As long as it takes (see below)
Area of Effect: 1 creature
Save: Special

When this spell is cast, the wizard causes his features to shift in the mind of his victim to conform to those of an individual that the victim considers to the ultimate lover. Once the spell is successfully cast (and the save varies according to the amount of preparation in casting the spell), the recipient will be putty in the hands of the caster, not out of enchantment but only out of the recipient's own sense of wish-fulfillment.

This spell takes as much time to cast as it takes to get the recipient drunk. The more thoroughly tanked the recipient gets, the worse will be the save:

had a serving of alcohol -1
Slightly intoxicated -2
Moderately intoxicated -4
Greatly intoxicated -8

The material component of this spell is large quantities of alcohol, which must be passed through the gullet of the recipient.

Bybig's Bitch Slap (Evocation)
Level: 4
Range: 10 yards/level
Components: V, S, M
Duration: Special
Casting Time: 4
Area of Effect: One female
Save: Neg.

A version of the Bybig's Hand spells (although probably not from Bybig). A quasi-real hand (five feet) comes into existence and smacks the nearest women that the caster commands it to. If the woman knows her place is in the kitchen, the hand only does 1 point of damage as a reminder. However if the woman has complained, whined or not been to the kitchen in three days, the hand instantly grows to the size of a Titan hand (25 feet) and knocks the woman into the nearest kitchen (be it 10 feet or 10000 miles) and forces her to cook a three course meal. If she continuously refuses, the hand will inflict damage on her until she submits (GM's decision on damage per hit).

The hand has as many hit points as the caster in full health and has an Armor Class of 0.

The material component of the spell is a leather glove.

Layla's Morning After Kiss (Alteration)
Level: 4
Range: Touch
Components: S
Duration: Permanent
Casting Time: 1
Area of Effect: One person
Save: Neg.

This spell causes a sleeping being to forget up to one turn of action, per level of the caster (the caster may make the window of forgetfulness shorter, if he wishes), that occurred just before he fell asleep. The caster may remove the forgetfulness at will.

Layla's Seductive Impersonation (Alteration)
Level: 4
Range: Touch
Components: V, S
Duration: 1 day/level
Casting Time: 5
Area of Effect: One person
Save: None

This spell allows the caster to change his form to that of another seductive being for an extended period of time. He retains all of his own abilities, and gains all of the natural abilities though none of the magical abilities of the creature chosen. There is no danger of identity loss as with a Polymorph. The types of beings that may be impersonated are as follows: dryad, succubus, nereid, sirine, medusa, mermaid, sylph, unicorn, vampire, foxwoman. Other similar beings may be allowed at the discretion of the GM, as the spell works by allowing similar types of creatures to become similar types of creatures, rather than the specific forms being locked into the spell.

Layla's Sexy Kiss of Insanity (Enchantment/Necromancy) Reversible
Level: 4
Range: Touch
Components: S
Duration: Permanent
Casting Time: 1
Area of Effect: One person
Save: None

This spell inflicts one random sexual insanity. The reverse spell, Layla's Reforming Kiss, removes one sexually-related insanity. It does not affect any other forms of insanity.

Lovesickness (Enchantment/Charm)
Level: 4
Range: 6 feet
Components: V, S
Duration: Special
Casting Time: 4
Area of Effect: One person
Save: Neg.

This spell makes its recipient become so much in love with the mage that as soon as she/he loses sight of the mage, the victim begins to waste away. The victim stops eating food, turns to drinking, and becomes a general wreck, fighting at a -5. As a result, she/he will die of malnutrition in a number of days equal to her/his Constitution score plus 10, and there is a 10% chance of her/him committing suicide. What's more, if the mage tells her/him to go away, she/he is compelled to do so. This unpleasant condition may wear off as a charm person, but otherwise must be treated by cure disease.

Power Word, Strip (Enchantment/Charm)
Level: 4
Range: 10 yards/2 levels
Component: V
Duration: Instantaneous
Casting Time: 1
Area of Effect: One person
Save: None

This spell causes one person to take off all of his armour, clothing, weapons, jewelery, etc. as quickly as possible. [inspired by Tomas from the Unbearable Lightness of Being novel]

Stanza's Certain Kiss of Disease (Necromancy) Reversible
Level: 4
Range: Touch
Components: S
Duration: Permanent
Casting Time: 1
Area of Effect: One person
Save: None

This spell inflicts one normal sexual disease of the caster's choice. The reverse, Stanza's Kiss of Curing, removes one normal sexual disease.

Stanza's Enchanted Kiss of Disease (Necromancy)
Level: 4
Range: Touch
Components: S
Duration: Permanent
Casting Time: 1
Area of Effect: One person
Save: Neg.

This spell inflicts one random magical sexual disease.

Embarrassing Fetish (Enchantment)
Level: 5
Range: 10 yards
Components: V, S, M
Duration: Special; Permanent, with save once/day
Casting Time: 8
Area of Effect: One creature
Save: Special; see below

Sage's note: this spell leaves much room for creative spellcasting, but is also very restricted and narrowly defined. Please read with care.

With this spell, the caster can instill in one intelligent creature an erotic fascination with a single kind of object, behavior (such that the sight, smell, sound, etc.). A sample of that designated kind of object or behavior arouses the subject uncontrollably, and such that erotic pleasure or orgasm is impossible without the presence of the fetish object or behavior.

Some representative examples of fetish objects are red hair, spiked heels, whips, jewelled short swords, oak leaves, artificial limbs or amputees, green tunics, tuna, cheese, sheep, gnomes, gnolls, red dragons' tongues, royal guards in uniform, children, octogenarians, members of one's immediate family, psionicists, rangers, mermaids, lawful neutrals, and Red Wizards of Thay. Some representative examples of fetish behaviors are having small insects and snails crawl all over one's body, inflicting pain on another person, inflicting pain on oneself, being strangled, strangling another person, being bound, binding another person, being charmed or commanded, staging one's own mock execution, and innkeepers' daughters pouring beer down one's chest.

This spell is extremely versatile and may be made as detailed and kinky as desired. Extremely detailed or nearly impossible fetishes, however, may occur so rarely or be so beyond the capacity of the subject to locate or bring about that the spell has little effect on the subject's life than to create enormous sexual frustration. Danger, pride, and personal cost are not, however, enough to dissuade the subject from the fetish once it has been made available.

This spell cannot create a fetish for an individual person or object ("Carolyn Greycloak" or "the Great Ruby of al-Ghasar," for example). Nor can it, without the aid of another spell, create homosexual desires in a heterosexual, or vice versa.

There is no save per se against the fetish. Rather, upon discovering the fetish, the subject, if strenuously disapproving, is allowed a wisdom check at -4. A successful check leaves the subject humiliated but thereafter free from the fetish. A new Wisdom check may be attempted once per day, but since fetishes gain strength over time, the check suffers a cumulative penalty of -1 per day. A Wisdom check of 1 is always successful.

The material component of this spell is a sample, highly representative object of the fetish, or an enactment of the fetish behavior on the part of the spellcaster.

Layla's Beautification (Alteration) Reversible
Level: 5
Range: Touch
Components: V, S
Duration: 1 day/caster's level
Casting Time: 5
Area of Effect: One person
Save: see below

This spell grants the recipient a Comeliness/Beauty of 25+1d6 (maximum of 30), with no save. The reverse, Layla's Uglification, subtracts 2d12 from the victim's Comeliness/Beauty for the same duration. Layla's Uglification has a save.

Reverse Gender Orientation (Alteration)
Level: 5
Range: 10 yards
Components: V, S, M
Duration: Special; Permanent, with save once/day
Casting Time: 5
Area of Effect: One creature
Save: Special; see below

Under the influence of this spell, the subject experiences trans-sexuality, the unshakable conviction that he/she is, despite all biological evidence, of the opposite gender than the true one. The subject cannot disbelieve or be persuaded otherwise, and will immediately adapt hair, clothing, manners, speech, behaviors, etc., accordingly. Notice that males will behave in a feminine rather than an effeminate manner, and similarly for females; the subject has no desire to parody. If the subject's species has more than two genders, the resulting gender orientation is GM's choice. If the species has only one gender, the subject is unaffected.

Like Embarrassing Fetish and Reverse Sexual Orientation, this spell has no save per se. Upon first consciously realizing that one's self-identification as male or female has changed, if the subject strenuously objects, the subject is allowed a Charisma check at -4. A successful Charisma check leaves the subject confused but no longer trans-sexual. A new Charisma check may be made each day, but at a cumulative penalty of -1 per day. A check of 1 always succeeds.

Notice that gender orientation and sexual orientation are different concepts, and that this spell alone will not change orientation. However, the subject will claim a different orientation based on the differently perceived gender. Thus a straight female will consider herself a male who is attracted to men, and therefore a gay man; likewise a lesbian will consider herself a man attracted to women, and hence a straight man.

Stanza's Certain Enchanted Kiss of Disease (Necromancy) Reversible
Level: 5
Range: Touch
Components: S
Duration: Permanent
Casting Time: 1
Area of Effect: One person
Save: None

This kiss inflicts one magical sexual disease of the caster's choice. The reverse, Stanza's Enchanted Kiss of Curing, removes one magical sexual disease.

Conjure Succubus/Incubus (Conjuration/Summoning/Necromancy)
Level: 6
Range: 0
Components: V, S
Duration: Special
Casting Time: 6 turns
Area of Effect: Special
Save: None

This spell enables the caster to summon a female or male sexual spirit which is subject to perform the caster's sexual bidding (not combat). The spirit remains until dismissed. Casting this spell causes 1d8 damage to the caster, and each orgasm with the spirit requires a save vs. death magic. Failing this save permanently reduces the caster's Constitution by one point. If the spirit causes someone besides the caster to orgasm, both the caster and the other person must make the save.

This spell serves few purposes except as a sexual perversion of the mage. This spell is always popular amongst Necromancers.

Prismatic Dildo (Conjuration)
Level: 6
Range: 60 yards
Components: V
Duration: 3 rounds/level
Casting Time: 6
Area of Effect: Special
Save: Special

This spell allows the caster to conjure up an opaque object within some orifice of a creature within range, providing the creature with seven different sexual stimuli. Any creature with Constitution under 6 or fewer than 4 Hit Dice is immediately overcome by the sensation and falls orgasming and unconscious for 2d4 turns. Any attempt to remove the dildo only lodges it further, and increases the duration by 2 rounds. The seven colors of the shimmering cylinder function as follows:

Color Order Effect Spell Negated By
Red 1st Pornographic Illusions Disbelief, True Seeing
Orange 2nd Arousal Cantrip Disinterest
Yellow 3rd Expansion/Contraction Hold Person
Green 4th Enigmatic Enema Transmute Water to Dust
Blue 5th Ben-Wa Rotation Chill Touch
Indigo 6th Vibration Irritation
Violet 7th Lubrication Dispel Magic

Each color must be removed in order to negate the dildo before the end of its natural duration. The spellcaster also may dispel the dildo at will. It is rumored that other variations of the Prismatic Dildo exist, both in their effects and their negations.

Sex Change (Alteration, Evocation)
Level: 6
Range: 5 yards/level
Components: V, S, M
Duration: Permanent (ALTERNATE: 1 week/level)
Casting Time: 6
Area of Effect: 1 creature
Save: Neg.

This spell causes the victim's sex to change. Thus, a male becomes female and visa-versa. A save vs. spell negates the effects. After the change, the victim will be confused for 1d10 turns. Also, he/she will have a percent chance equal to his/her Constitution of going insane because of the trauma.

The GM must make sure the victim of the spell acts in the manner appropriate to the sex. If not, then the spell doesn't really seem powerful.

Impregnate (Necromancy) Reversible
Level: 7
Range: Touch
Components: V, S, M
Duration: Special
Casting Time: 7
Area of Effect: One female (or Special)
Save: Neg.

This spell creates life and, according to some mytho, a new soul, in a creature capable of bearing young. Its reverse, Abort, destroys unborn life. The casting of these spells upon a male, though theoretically possible, would produce unpredictable effects, although male pregnancy is not impossible. Casting this spell on an undead is rumored to result in the gruesome death of both undead and caster. Both of these spells, especially Abort, are highly controversial both for Good and for Lawful creatures. The material component for both is an arrowhead dipped in rabbit's blood.

Layla's Seductive Shapechange (Alteration/Divination)
Level: 7
Range: 10 yards/level
Components: V, S
Casting Time: Special
Duration: Permanent until lapsed
Area of Effect: Special
Save: Special

This spell discerns the nature of what the victim would consider most sexually and physically attractive. The spell will make a number of attempts to uncover this information equal to the level of the caster, or until the information is procured. Each attempt takes one segment, and the victim receives a save against each attempt. Regardless of whether or not he makes his save, he will under no circumstances notice this aspect of the spell.

This information will be relayed to the caster, who may then opt to activate the second half of the spell, which is to shapechange into the form the information would dictate. If the caster does not, he may apply the unused attempts against someone else, or give up the spell. If the caster does, the new form is assumed until the caster wishes to end it.

Example: Layla wishes to infiltrate a party using this spell. She casts against the Dirdan the fighter first, and he fails his save on her second attempt. She finds he prefers dirty half-orc women-- a really distasteful idea. Since she is seventeenth level, she has fifteen more attempts to direct against the rest of the party. On attempt seven, she finds that Alex the mage would really like a six-foot tall snow elf who was wearing black leather. Layla finds this more acceptable, forgoes her remaining eight attempts, and shapechanges into a snow elf. The spell makes her clothing into black leather (without destroying or altering any of its previous properties) and makes her staff into a bull whip.

After three weeks, she gets bored of Alex, and ends the spell, changing back to her normal self.

Kiss Of The Nereid (Conjuration/Summoning)
Level: 8
Range: Touch
Components: S
Duration: Instantaneous
Casting Time: 1
Area of Effect: 1 creature
Save: See below

When the kiss is bestowed, the victim must roll a successful save vs. breath weapon, with a -2 penalty, or drown instantly. If he/she doesn't drown, he/she finds total ecstasy.

Power Word, Castrate (Conjuration/Summoning)
Level: 8
Range: 5 yards/two level
Components: V
Duration: Permanent
Casting Time: 8
Area of Effect: 10-foot-radius sphere
Save: None

When this spell is cast, one or more male creatures of any type within the spell range and area of effect are castrated. The power word castrates one creature with 60 hit points, or it castrates two or more creatures with 10 or fewer hit points, up to a maximum of 120 hit points. The option to attack a single creature, or multiple creatures, must be stated along with the spell range and area of effect center. The current hit points of the creatures are used.

Heartbreaker (Conjuration/Summoning)
Level: 9
Range: 6 feet
Components: V, S
Duration: Permanent
Casting Time: 1/2
Area of Effect: 1 creature
Save: Neg.

This spell induces a sudden heart attack in its recipient. A save vs. death is allowed. If the save is failed, the creature makes a Constitution check. If the check fails, the creature dies. If the creature survives, he/she will be totally incapacitated for 1d6+6 game weeks. He/she will also permanently lose one point of Strength and one point of Constitution, and will have a 5% chance of a future heart attack every time he/she ever is required to make a Constitution check. Note that this spell does require its victim to have a heart, so not all creatures can be affected (i.e. golems, undead, slime, etc).

Kiss Of Death (Conjuration/Summoning)
Level: 9
Range: Touch
Components: S
Duration: Permanent
Casting Time: 1/2
Area of Effect: 1 creature
Save: None

When the kiss is bestowed, the creature is slain (maximum of 150 hit points can be taken away). After 1d10 rounds the corpse turns to dust. The creature can't be resurrected. (See Ya! Wouldn't want to be Ya!)

Stanza's Kiss of Immortal Despair (Alteration/Necromancy)
Level: 9
Range: Touch
Components: S, M
Casting Time: 1
Duration: Permanent until cured
Area of Effect: One creature
Save: None

This spell inflicts the victim with the sexual disease or sexual insanity of the caster's choice, permanently, until it is cured by a Cure Disease performed by a cleric of a good-aligned god and of higher level than the mage who inflicted the disease. While the victim suffers from the disease, the spell prevents him from being killed by it, or in fact by anything, be it a sword, a fire, another disease, or a blow to the head. Should the victim drop below 0 hit points, he will become immobile but remain conscious.

He will be incapable of performing any actions until he is healed above 0 hit points. Dropping below -10 hit points will not kill him. He gains no hit points back from resting if he is below 0, his body is too battered to heal itself and only magical or herbal healing will help him.

Summon Cissaldan (Conjuration/Summoning)
(As in Harlan Ellison's short "How's the Night Life On Cissalda?")

Level: 9
Range: 30 yards
Components: V, S
Duration: Special
Casting Time: 9
Area of Effect: None
Save: None

The casting of this spell will cause an interdimensional connection between the world of the spell caster and the alternate world of the Cissaldans. The utterance of this spell attracts one Cissaldan which will come through the connection and attack whomever the spell caster directs the spell against.

The recipient has an immediate desire to "do a disgusting thing with a disgusting thing" and will fall upon the Cissaldan with much vigor. The recipient will not be able to do or say anything else since his or her complete concentration is centered on the Cissaldan. The two will continue to copulate until the recipient dies of starvation. There is no known way of separating someone (or something since the Cissaldans do not discriminate in any way) from a Cissaldan until the recipient dies. After the death of the spell recipient, the Cissaldan will return to the world from which it came.

Cissaldans are described as having two penises, two vaginas, and are physically "disgusting" to look at. They, however, love to make love so to speak, and can physically adapt to any sexual physiology.

Below is some spell ideas that creative (boarding on sick) mages throughout the Prime Material Plane are working on.

Animal Magnetism
Cure Groin Soreness
Deep Throat
Enchant Condom
Engorge
Find Mate
Finger of Death
Kiss of Strength
The All New Bybig's Forceful Hand
The All New Bybig's Grasping Hand
The All New Bybig's Playful Hand
The Luscious Real-Feel Magic Mouth
Tongues ReErection Unseen Sexual

[Previous Page | Table of Contents | Next Page]

Ch22-Spells.php -- Revised: January 27, 2021.