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By: Kevin Siembieda and Palladium Books
(http://www.palladiumbooks.com)
With tweaks by: Dustin M. Ramsey (DustinM@rifts-rpg.com)
Weapon Name
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Effective Range
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Rate of Fire / Shots Used
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Damage
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Total Payload
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Weapon M.D.C.
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Location
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JA-9 Juicer Assassin Variable Laser Rifle
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4000ft (1220m)
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Aimed Shot / 1
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2D6 M.D.
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10 shot JA e-clip
30 shot long JA e-clip
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24 M.D.C.
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RIFTS, pg. 225
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Short Burst / 2
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2D6 x 2 M.D.
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Long Burst / 5
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2D6 x 3 M.D.
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Full Burst / 10
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2D6 x 7 M.D.
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JA-11 Juicer Assassin Energy Rifle
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Laser:
4000ft (1220m)
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Laser:
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Laser:
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10 shot JA e-clip
30 shot long JA e-clip
+30 shot integral canister cell
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28 M.D.C.
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RIFTS, pg. 225
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Aimed Shot / 1
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2D6/4D6 M.D.
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Ion:
1600ft (488m)
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Ion:
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Ion:
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Aimed Shot / 1
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3D6 M.D.
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Short Burst / 2
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3D6 x 2 M.D.
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Long Burst / 5
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3D6 x 3 M.D.
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Full Burst / 10
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3D6 x 7 M.D.
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JA-12 Juicer Assassin Laser Rifle
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Laser:
4000ft (1220m)
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Laser:
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Laser:
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Laser:
10 shot JA e-clip
30 shot long JA e-clip
+30 shot integral canister cell
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30 M.D.C.
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Juicer Uprising, pg. 76
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Aimed Shot / 1
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4D6 M.D.
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Multi-Pulse / 3
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1D6 x 10 + 10 M.D.
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Grenade Launcher:
2000ft (610m)
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Grenade Launcher:
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Grenade Launcher:
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Grenade Launcher:
4 manually loaded grenades
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Aimed Shot / 1
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3D6 M.D.
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Legal Notice: This information is provided only as a quick
reference for players and gamemasters alike. In order to stay within
the good faith of Palladium Books' Internet
Policy, we cannot provide the full weapon descriptions that are
available in the books. If you need additional information on a
weapon (the text description, weight, any special notes,
availability, cost, etc.), you must purchase the book that the weapon
appears in.
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