RIFTS by Dustin M. 
Your Premiere Source for Quality RIFTS Supplements Since 1995


Site Navigation

 

Home
Advanced Rules
Answers & Erratas
Armour
Campaign Info
Catalogue of Books
Equipment & Supplies
Humour
Magic
Miscellaneous Info
Monsters & Critters
Psionics
R.C.C.'s & O.C.C.'s
Reference Material
Skills
Vehicles
Weapons


About
Awards & Feedback
Guestbook
Links & Web Rings
Search
What's New

Naruni NE-2100R Missile Assault Cannon

 

By: Dustin M. Ramsey (DustinM@rifts-rpg.com)


This weapon closely resembles its cousin, the NE-800R, except that it is more than twice the size and has eight barrels. Designed for use by supernaturally strong races, cyborgs, robots, and troops in power armour, this heavy weapon wields incredible destructive capability and is too big and heavy to be used as a shoulder weapon by normal humans. The cannon has a super-magazine with 48 "dumb" micro-missiles. The main drawback of the weapon is its high cost, especially for its ammunition.

Weight: 52lbs (23.6kg)
Mega-Damage: 6D6 M.D. to a 3ft (.9m) area.
Rate of Fire: One at a time or volleys of two, three, four, six, or eight micro-missiles. Each volley counts as one melee attack.
Maximum Effective Range: One mile (1.6km) for "dumb" missiles.
Payload: 48 missiles in a super-magazine. Changing magazines takes an entire melee.
Mega-Damage Capacity: 65 M.D.C.
Black Market Cost: 190,000 credits for the system, micro-missiles sold separately.

Home

Disclaimer

Site Index

webmaster@rifts-rpg.com

© 1995 - 2003 this page, contents, and accompanying pages, Dustin M. Ramsey, Dustinian Industries, and other authors as specified. Duplication of contents with permission only!

Rifts®, Palladium Books®, and Megaverse® are registered trademarks owned and licensed by Kevin Siembieda and Palladium Books, Inc.