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Create Life Form Ritual

By: Splynn (thoth@netside.com)


Create Life Form (Ritual)

Range: Touch
Duration: Permanent, or until destroyed.
Time Required to Cast: 2D4 x 10 + 20 minutes
Saving Throw: None
P.P.E.: 1000+
Mystic Discipline Limitations: Only practitioners of Necromancy can learn this spell.
Level: Spell of Legend

With this spell powerful mages and gods can create new life-forms. It cost 1000 P.P.E. to start plus extra to shape the new creature. It is a form necromancy because it requires body parts to be grafted to a skeleton and re-animated by a variant of Resurrection.

This is the spell that The Old Ones used to create life on the Palladium World (which spread to other dimensions).

Requirements: Skeleton and appendages to added and animated.

  • The base shape is simple humanoid/animal
  • IE: 2 arms, 2 legs, 1 head, etc ... or 4 legs,1 head, etc.

Attributes: All at 1D6 (PS is Non-SN)

  • 1 attribute can be increased by 1D6 for 10 P.P.E. or by 1 point (+1) for 5 P.P.E..
  • PS can be made supernatural (SN) for 50 P.P.E.
  • Flight: With wings: 20 P.P.E. Without Wings: 100 P.P.E.

Limbs: 10 P.P.E. per additional limb

Damage Capacity:

  • SDC: +1D4 per 5 P.P.E., +1 per 1 P.P.E.
  • MDC: +1D4 per 10 P.P.E., +1 per 5 P.P.E.

Alignment: 10 P.P.E. to EXCLUDE 1 alignment

HF: +1 per 10 P.P.E.

P.P.E.: +1 per 1 P.P.E.

Abilities:

  • Nightvision: 10ft per 10 P.P.E.
  • Invisibility: Simple: 20 P.P.E. (same as spell)
  • Invisibility: Superior: 50 P.P.E. (same as spell)
  • See the Invisible: 10 P.P.E.
  • Resistance: (1/2 Dam/Effect):
    • Fire, Cold, Poison or Electricity: 10 P.P.E. each
    • Energy: 100 P.P.E.
  • Impervious: (No dam):
    • Fire, Cold, Poison or Electricity: 100 P.P.E. each
    • Energy: 500 P.P.E.
  • Eyes of Thoth: 100 P.P.E.
  • Tongues: 150 P.P.E.
  • Bio-Regeneration:1D4 per 10 P.P.E.
    • Per hour: 10 P.P.E.
    • Per Minute: 50 P.P.E.
    • Per Melee Round: 200 P.P.E.
  • Teleport: 20 P.P.E.; 10% + 1% per 10 P.P.E.
  • Dimensional Teleport: 50 P.P.E.; 10% + 1% per 30 P.P.E.
  • Metamorph:
    • 200 P.P.E. (Smallest Size: rabbit; Largest Size: Original Body)
    • Mist: 200 P.P.E. (or +100 P.P.E. if with other type of metamorph)
    • Duration: 1 hour per level + 1 per level per 50 P.P.E.
  • Shadow Meld: 50 P.P.E.
  • Armor of Ithan: 10 P.P.E.
  • MDC:
    • 10 per Lvl + 10 (not per level) per 10 P.P.E.
    • +10 per level per 50 P.P.E.
    • Number Times per Day: 1 + 1 per 25 P.P.E.

Bonuses:

  • Strike: +1 per 10 P.P.E.
  • Parry: +1 per 10 P.P.E.
  • Save: +1 per 10 P.P.E. per Type
  • HF: +1 per 10 P.P.E.
  • Dodge:
    • +1 per 10 P.P.E.
    • Auto-Dodge: 100 P.P.E.
  • Initiative: +1 per 10 P.P.E.
  • Roll: +1 per 10 P.P.E.

Attacks: (+1 per arm)...+1 per 100 P.P.E.

O.C.C.s: 100 P.P.E. per O.C.C. allowed (No CS!!)

R.C.C./Race Skills: 10 P.P.E. per skill + 1% per 2 P.P.E.

Height: Up to 20ft tall: 10 P.P.E. per variable foot range (creator chooses)

Weight: Varies

Damage: As per strength tables
Breathe Weapon:

  • 50 P.P.E. base
  • Range: 100ft + 10 per 10 P.P.E.
  • Damage: 1D4 per 10 P.P.E. or 50 P.P.E. for 1D4 per level

Magic:

  • As per O.C.C. or 50 P.P.E. to Initiate:
  • +P.P.E. of spell to have

Psionics:

  • As per O.C.C. or 50 P.P.E. to Initiate:
  • +P.P.E. = ISP of power
  • ISP: ME + 1D4 per 10 P.P.E.
  • x 10 P.P.E. to select a power from Super category

Age:

  • 100 years + 10 per 1 P.P.E.
  • or Immortality for 1000 P.P.E.

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