You Might Be A Gamer
If...
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From: Matociquala
YOU MIGHT BE A GAMER IF...
...loosing your dice bag would be a serious financial
blow.
...you could paper you bathroom in character sheets.
...you could paper your bathroom in different versions of just
ONE character.
...you are unable to walk past the latest TSR supplement
without leafing through it, even though you know it's going to be
bad.
...you have more entertaining "No-shit,-there-I-was-in-a-game"
stories than you do anecdotes about your family.
...you talk about your characters as if they are real
people.
...you alternate between referring to your characters in the
first and the third person.
... and none of your friends gets confused.
...you've ever spent a significant fraction of your life
modifying game rules that you didn't like... and, as soon as the
system worked to your satisfaction, discarded it.
...when someone says "The blue books," you don't automatically
picture the kind that they give you during a college final
exam.
...you worship idols of Gary Gygax in your basement.
...you burn Gary Gygax in effigy in your back yard.
...you will not buy comic books with the Dragon Strike (tm)
logo on the back.
...you've ever seen the old AD&D tv series.
...you're still reading this list.
...you hang out with people you actively dislike because they
give good role- play.
...you've ever gotten into a screaming match over something
that happened in a game... (You are so dead! I am not dead!)
...you've ever neglected to buy the new edition of your
favourite game because you already have three.
...you have more than one photocopied bootleg of a gaming
text.
...you keep old characters around just in case someone might
run that system again. (Never mind that its TS: SI)
...You knew what I meant when I said TS:SI.
...you have a PhD in manipulating point systems to the best
effect, even though you failed high school geometry.
..you can consume your body weight in junk food in one gaming
session.
...you consider Altoids, Salt-&-Vinegar chips, and blue
Teeni Hugs a balanced diet. (or even an acceptable
combination.)
...you have been known to drive to far away places where you
paid enormous amounts of money for the privelege of sleeping on
floors, eating crap, buying little pewter statues of Gandalf, and
meeting dozens of psychopathic members of the alternate (or
similar) sex who will follow you around for months, merely for the
pleasure of playing with gamers you don't know.
...and then signed up en masse with all of you friends to play
in games with game masters who you've known since high school.
...you own your own weight in gaming books.
...the owners of local hobby stores take your checks without ID
because they know where you live. ...you can do AD&D money
conversions in your head.
...you could wallpaper you bedroom in Dragon Mirths (tm).
...you consider the demise of "What's New With Phil &
Dixie" a blow to great literature.
...you consider the resurrection of "What's New With Phis &
Dixie" the redeeming feature of Magic: The Gathering.
...you consider the 20th century a state of mind.
...you have a random NPC generator, written in BASIC, designed
to run on the Trash-80 or the Commodore 64.
...you've ever designed your own character sheets.
...you can be more that three NPCs at the same time without
generating more than reasonable confusion in your players.
...you have ever played a Dwarven character who did not have
"axe" or "beard" ANYWHERE in his or her name.
...you know how to sex dwarves. (chromosome typing- required a
blood sample. I'M not getting it...)
...you've ever tried to explain gaming to a school counselor,
parent, or other PW/OC (Person With/Out Clue).
...you've suceeded.
...you've played Talisman more than once.
...you've finished a game of Talisman.
...more than once.
...you're STILL reading this list.
...you can quote extensively from the Wandering Damage
Tables.
...you've mistaken a d12 or a double d10 for a d20 while
playing AD&D and had a THAC0 low enough to hit the 8HD
monster, anyway...
...you understood that.
...you carry AD&D insurance.
...your AC is so low that even you can't hit yourself.
...an 87 point Balrog is no big thrill anymore.
... you bring your dicebag even to diceless roleplaying
events.
...you've ever discovered, after gaming with your significant
other, that you like their character better than you do them.
...you have friends or acquaintances who regularly refer to you
as "Og." (Or something similar.)
...you've ceased responding to your birth name.
...you spend more money on dice than on food.
...you sometimes forget what century this is.
...your first response to any frustrating situation is, "I bash
it with my axe."
...you know a lot of gaming jokes that used to be funny
once.
...your friend(s) who does not game feels very left out of all
of your conversations.
...you have more gaming books than the local hobby store.
...you've discovered that spare dice make good beanbag
filler.
...you knew that that last question was a ringer: who has more
dice than they can use?
... you have a copy of "Dark Dungeons" kicking around somewhere
because a: you thought it was funny b: your parents got concerned
that you were living in a fantasy realm.
...you're sortof dissapointed that you haven't reached the
level where they start teaching you the real spells (as described
in the above "Dark Dungeons" pamphlet) yet: You're sure you must
be a high enough level.
...you've been gaming for more than half of your life.
...you still laugh when someone says "Hey, Dave, I think the
barbarian in the corner wants another beer."
...the phrase "Collect Call of Cthulhu" brings back fond
memories.
...you can quote the whole "Trolls! Mutants! Trolls! Mutants!"
strip from "what's New With Phil & Dixie."
...you knew a female gamer once.
...you were a female gamer once.
...you tend to play characters as different from you in race,
religion, sex, sexual orientation, and what have you as possible,
just to confuse your friends.
...(For New Englanders only) You were able to find stuff at
"Flock, Stock, and Barrel."
...you've been known to have in-depth conversations about the
relative merits of Champions, V&V, Marvel, and DC heroes...
ignoring the fact that all superhero systems are intrinsically
sucky.
...you like one of the above systems enough that you yelped
when I called them all, "sucky."
...you've thought of four or five additions to this list.
...you actually bought TSR's "Dungeoneer's Survival Guide" when
it first came out.
...you've ever tried to discover the strengths and weaknesses
of a haemophiliac werewolf.
...someone is attempting to explain the floorplan of a building
to you and you immediately start thinking in terms of 10X10
squares.
...or 6'x6' hexes.
...your first though upon walking into a friend's domicile is
to reflect on where you'd put the machine-gun nest.
From: jmk1940@vms2.tamu.edu (Jay Knioum)
..everything you see, hear, or taste translates into some
form of stats for a game.
..you and your friends have spent a screening of "The Crow"
assigning vampire clans to the various characters.
..you actually wear that little ankh that comes in the Vampire
Live-Action box...in everyday life.
..you've ever gotten wierd looks from other customers at places
like Denny's or IHOP because of the nature of your
conversations.
..a friend of yours screws something up and you respond with,
"looks like you failed your _________ roll."
..you've actually paid to have custom fangs made.
..you wear these fangs in everyday life (not to mention
Renaissance festivals).
..you've ever argued against a combat rule based on your
experience in the SCA/Military/Police, etc.
..you have a dozen things in mind for when you come across a
magic lamp.
From: kemowery@freenet.columbus.oh.us (Kevin Mowery)
- If you played a different game every night, you'd need
a fifty-day week to use your RPG collection to its full extent.
- The six-siders in your dice bag have been worn down to the
point that they look like 20-siders.
- your car and/or home is falling apart, you're wearing the
same clothes you wore in the 1980's, and you miss meals regularly,
but you've got the money in the bank for the next year's worth of
<insert favorite game company>'s products.
- If your computer broke down, your biggest worry is how you'd
print out your character sheets.
- you can cite the differences between "official" Star Trek,
and FASA Star Trek, and Star Fleet Battles.
- your character has more close friends than you do.
- you have more Star Frontiers modules than you have close
friends.
- you could write a biography of your character easier than you
could write your own autobiography.
- you think that such a biography WOULD BE an
autobiography.
- you can't find your favorite shirt, but you know where all
the dice that came with your first D&D set are.
- you remember when games gave you tips on "inking" dice with
crayon.
- you can give no fewer than six different speeches on "what is
roleplaying?", verbatim, from the introductions to different
games.
- you've bought a game even though you didn't like the genre or
the rules, so that you could fix the rules and convert them to a
different genre.
- you've looked into how much it would cost to build a
castle
- there is virtually no game that you can't name the genre,
company, or country of origin for (Hunter Planet, anyone?).
- your most important criteria for a mate is that they're a
gamer, too.
- you're a hetero male and you've considered changing
orientation just to find a mate to meet that criterion (that's a
word, right?).
- you've ever written a speech for your character to make just
in case he should find himself in such a situation.
- you remember when all games referred to characters as
"he".
* Your idea of a fun Friday night consists of getting the gang
together and playing for eight or more hours.
* The only reason you want a lake cabin is so you and the gang
can go up there and play non-stop all weekend without any
distractions.
* You finally get to the point where you look at everything on
the shelves and say "*I* can do a better job than these
bozos!"
* You actually get a chance to do just that.
* ...and you succeed!
* Everything you see, hear, or taste translates into some form
of stats for a game. ("Wow! That move was cool...that means he's
got Swing Sword +20 and Look Cool In Armor +15.")
* You write a parody of the RPG industry, and it's also a
game.
* ...and one of the companies you slam picks it up for its
"Mature" imprint and distributes it gleefully. * You go into
business as a consultant on the RPG industry.
* ...and you actually are *hired*! (Neener-neener!)
* You branch out from RPGs into the stuff that game was derived
from so you make better sense of the bloody thing.
(Gamers-turned-Otaku, Gamers-turned-occultists,
Gamers-turned-goths, Gamers-turned-military personel,
Gamers-turned-martial artists, etc.)
* ...and you *still* don't stop playing! (Loyal man! I like
you!)
* You remember when there was none of this "no exclusively
(fe)male viewpoint" bullshit.
* ...or when there was none of this "no cussing" crap
either.
From: beholder@engin.umich.edu (Nana Yaw Ofori)
* You make up songs like "Livin in the Kaer" and "Fun Fun
Fun (Till the Horror took her Free Will Away)"
* You've written character histories that are longer than most
novels...
* ...For Paranoia Characters.
* You Watch war documentaries with GURPS Vehicles so you can
tell how much damage the 4-inch Naval Gun using an APX shell
does.
* You spend five hours converting Modern Aircraft, when you run
a fantasy campaign.
* You can quote the exact chance of a 1st-level Mage defeating
an Umber hulk from memory, though a Voydanoi takes a little
work.
* You break your leg, but insist on using a 'Recovery Test'
before calling the ambulance.
* You have a list of what all the potions taste like.
* Your resume descrivbes you as a '5th-Level Civil
Engineer'
* Drac's Raving at you.
* You've figured out that the Average AD&D Great Wyrm Red
Dragon has 7 cubic feet of treasure.
* You Demand Experience points after winning a fistfight.
* You have a nickname that makes no sense because one of your
characters had it.
* You Buy Dragon Magazine "For the Articles."
* You Worship TSR.
* You Detest T$R.
* You've ever constructed yourself as a character.
* You've got more tables than all the restaurants in town.
* You know how to use dice as weapons.
* You use phrases like 'Save vs. Graduation or go insane for
1d4 days.'
* You know how many hit points every member of your family
has.
* You know that you can fit 20 d4's together to make a large
d20 because you've actually tried it.
* You are not cleared for this information.
* You're up until 5:30 in the morning posting to
rec.games.frp.misc.
* If you know what the following names originally stood for:
(easy) SPI, SJG (med.) FBI, FGU (hard) TSR, FASA You know the
following acronyms (feel free to append, and credit the game)
AD&D's THAC0 Hero's 1d6 AF NND AE w/14- act
* If you own a copy of "Metamorphosis Alpha." ..you spend hours
poring through this newsgroup, but just can't find the time to
read Book IX of Paradise Lost for your Milton class tomorrow.
jk
From: MBAUSER@kentvm.kent.edu (Michael Bauser)
-- you own Dragon magazines below number 100
--Your subscription copy of Dragon shows up in the mail one
month, and you realize it's the hundredth consecutive issue you've
bought. (In my case, it was 187).
--You own consecutive issues farther back than that.
--You've read every issue from 55 on up.
--You're still looking for the rest.
--You've almost hit this point with Polyhedron.
--You remember when White Dwarf was an AD&D magazine.
--You bought a copy of the French-language edition of Dragon,
even though you can't read French, because it had Second Edition
rules for the Anti-Paladin class, and even though you don't like
the class, you know that having that issue will really annoy the
Anti-Paladin fans in your gaming club.
--Game dealers at Gencon recognize you and know your name, even
though it's your first time at Gencon.
--you remember GenCon in tents.
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