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Rules for Parrying Area-Effect Weapons

By: Dustin M. Ramsey (DustinM@rifts-rpg.com)


While area-effect weapons cannot be parried in the usual sense, characters can use shields to provide themselves with partial protection.

 

Parry Shield: because shields are designed with parrying in mind, they can be used to partially parry area-effect weapons.

  • Rail Gun Bursts: shield takes 33% of the damage, with the character taking the other 67%
  • Explosions (missiles, grenades, etc.): shield takes 25% of the damage, the character takes 75% of the damage

Large Parry Shield: due to their greater size, large shields can be used to parry more of an area-effect weapon's damage.

  • Rail Gun Bursts: shield takes 67% of the damage, with the character taking the other 33%
  • Explosions (missiles, grenades, etc.): shield takes 50% of the damage, the character takes 50% of the damage

 

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