Murphy's Wand

This "toy" is actually a wand, and basically is the equivalent of what you would get if you stuck Murphy's demon in a wand. The wand itself appears to be an old, rotting stick. That's it. No runes. No aura of magic (will not appear to be magical even to the strongest wizards). The power of this wand is both infinite and limited. It is an annoyance, a help, and a devastating thing of unimaginable worthlessness. It is the personification of Murphy's law. To the wielder of this weapon, the worst things can happen with it. No, it is not cursed, but it might as well be...

Have fun with this! As the GM, you have the power to make this do whatever you damn well please. It can do literally anything anytime (within limit's of reasonability). Some cool ides would be to summon a harmless but extremely annoying Muppet or Fraggle or something, which would be hopelessly good-aligned and therefore the bane of most campaigners...

To get the best effect with this wand, use the following chart whenever the wand is pointed at something (intentional or not...they do not have to "use" it to turn it on. It also has a 10% chance of randomly casting a spell on any item, character or living thing at the worst or oddest moments. A savings throw may be made, but at a -3.

By Joshua Smith