Attacks Per Melee

= No, no one knows the answer for sure. My GM finally
= just said "screw it" (literally) and announced that all
= characters have a base # of attacks per melee equal to
= PP/10, rounded appropriately (ie, PP 15 = 2 att/melee),
= plus whatever HtH skills they have.

I totally agree with this philosophy. Combat expertise is NOT the only indicator of how many actions or attacks a person would actually have in combat. Here is the breakdown from the above - which should actually work in most campaigns:

PP		Base # of Actions
---------------------------------
<5 		 1 every 2 rounds
5-14 		 1 per round
15-24 		 2 per round
25-34		 3 per round
35-45 		 4 per round
etc.

HTH Skills will add a number of attacks equal to the number given at first level, minus one.

No HTH Skills: No extra actions - only use above numbers.

HTH Basic:

Levels 1-3       +1 attack per melee (total)
Levels 4-7       +2 attacks per melee (total)
Level 8          +3 attacks per melee (total)
Level 9-14       +4 attacks per melee (total)
Level 15         +5 attacks per melee (total)

HTH Expert:

Levels 1-3       +1 attack per melee (total)
Levels 4-7       +2 attacks per melee (total)
Level 8          +3 attacks per melee (total)
Levels 9-13      +4 attacks per melee (total)
Levels 14-15     +5 attacks per melee (total)

HTH Martial Arts:

Levels 1-3       +1 attack per melee (total)
Levels 4-8       +2 attacks per melee (total)
Level 9          +3 attacks per melee (total)
Levels 10-13     +4 attacks per melee (total)
Levels 14-15     +5 attacks per melee (total)

HTH Assassin:

Level 1          +0 attack per melee (total)  
- yes, the Rifts Rulebook says they actually start with just one attack)
Levels 2-4       +2 attacks per melee (total) - yes, +2 attacks.
Level 5-7        +3 attacks per melee (total)
Levels 8-12      +4 attacks per melee (total)
Levels 13-15     +5 attacks per melee (total)

Now, if a character has the boxing skill, they will add one more attack. Note: Having HTH skills in any Robot or Power Armor combat training adds attacks (per the core Rifts rulebook, pages 44-45(Gold edition) ).

By Cyr Kithra